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Windows hot-patching skipped 32-bit ARM because Server never supported it
The explanation separates architectures that predated hot-patching rules from 32-bit ARM, which had no Windows Server version requiring hot-patching support. It illustrates how product boundaries and timing shape low-level compatibility decisions.
- What
- Windows hot-patching supports x86-32, x86-64, 64-bit ARM, and Itanium, but not 32-bit ARM, MIPS, Alpha AXP, PowerPC, or SH-3.
- How
- MIPS, Alpha AXP, PowerPC, and SH-3 predated hot-patching; 32-bit ARM lacked support because Windows Server did not run on it.
- Why it matters
- Architecture support can depend on the product that needs a feature: hot-patching is a Windows Server feature.
Read on devblogs.microsoft.com →
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