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Prime Agent was rewritten in Rust using a 2,000-agent swarm
Prime Agent was rebuilt across 10,000+ sandboxes using 200 billion tokens; finite state machines and dependency ordering helped preserve feature parity. The team used real traces to guide performance tuning and bug triage.
- What
- Prime Agent was rewritten from TypeScript to Rust, with more than 2,000 agents carrying out the rewrite autonomously.
- How
- Agents worked across Prime Sandboxes; dependency sorting, state machines, parity checks, runtime benchmarks and real traces supported the rewrite.
- Why it matters
- Rust’s native code, concurrency checks and compile-time guarantees matter for long-running, multi-agent systems where resource use and bugs compound.
Read on primeintellect.ai → Hacker News · 14 comments
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