← Sunday, October 11, 2026AgentsDeep dive
A 500B-token project uses agents to decompile a first-person shooter
The project spent three months pursuing a stable, feature-complete C++ decompilation, with the write-up focused on AI orchestration, infrastructure, and harness setup. Those choices matter when scaling agents across long-running software tasks.
- What
- AI agents worked to decompile a first-person shooter into readable, compiling C++, focusing on reconstructing its original behavior.
- How
- Agents tracked one issue per translation unit with GitHub CLI, communicated in Discord, and used a reviewer agent to flag bugs.
- Why it matters
- The project illustrates how issue tracking, shared agent communication and review can coordinate large, long-running agent work.
Read on momo5502.com → Hacker News · 58 comments
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