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Game development can serve as a harness for sustained AI-assisted work
The author frames game development as a harness for using LLMs in ongoing, full-time development rather than one-shot demos. Engineers building coding-agent workflows may find useful ideas for applying AI in real project work.
- What
- - The essay discusses using LLMs in sustained game development, beyond one-shot demos.
- How
- - The author reports LLMs helped build a web app but repeatedly struggled with game-specific work, while noting possible personal bias.
- Why it matters
- - Engineers should verify generated work in domains they know well; confidence in code from an unfamiliar stack may not reflect its quality.
Read on kylekukshtel.com → Hacker News · 88 comments
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